Categories
studies

Nonlinear narrative

If you are a frequent reader on this blog you have probably seen the earlier updates on the computer game I created together with Tom, Brendan, Gary and Elias last semester. If this is your first time here, or you just visited by accident earlier: welcome! You can find more information about the process clicking […]

Categories
Programming studies

New version of Non-linear narrative

As the second semester in my master program is moving towards the end I have some content I want to share with you all. Beside the digital marketplace course and a reading course I have been working on a digital media studio project, or as we call it, the DMSP. In this course sound designers, […]

Categories
Programming

No more testing inferno

If you have spent time trying out the endless opportunities contained in the art of programming you know how frustrating testing can be. Endless nights and days with an endless amount of  changing variables and recompiling. A missing semicolon, a misspelled word, well, the reasons to frustrations are many.  I know how it is, and […]

Categories
studies

DMSP: A little Game

The Non-linear Narrative group, where I’m one of the members, handed in the first assignment in the Digital Media Studio Project on Friday. Together with Brendan, Tom, Gary and Elias I’m working on creating a story which is determined by a random computer model in combination with some pre-written elements. This approach poses some difficulties […]

Categories
Programming

Object Oriented Programming

This post is written as a blog post on the Digital Media Studio Project blog Non-Linear Narratives. In this post I want to discuss some aspect of object oriented programming, and some philosophy behind the non-linear computer program in its current version. The program is built in Processing, which utilizes the Java programming language, and […]

Categories
Programming studies

Non-linear Narratives and Agents in Processing

The last weeks my Digital Media Studio Project group and I have been spinning around ideas on how to make a non-linear narrative based on a computer model using agents. This is an interesting way of taking advantage of Object Oriented Modelling, since the agents have attributes and methods relevant to humans. The model is […]